2L Starter

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2L Starter Corner

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2M Starter

Details Inputs Damage
2 M > 236 M > 2 M H 5 S > 236 L > (land) 5 L L 5 H > SD > M Delay H > 9 > L L L j S > 236 L
Very slight delay on the superdash can help the timing, will be updated for s3 but in the meantime this route should still be optimal.
5.426

2M Starter Corner

Details Inputs Damage
2 M > 5 S > 2 S > 7 (Hold) > j L L L 2 H > j L L L S > SD > j L L L S > 236 M > [ Vanish ] > 214 M > 236 [ L M ]
Solo, works only when you are the one in the corner
6.425

Top Damage Combos

Inputs Damage
2 M 5 H 5 S > 236 S > spark > dl 66 > j [ H A2 ] > (land) > 5 H 5 S 2 S > 2 9 > j L L L S > SD > j L L L 2 H > 9 > j L L L S > 236 L > 236 [ L M ] > dl A2 > A1 > [ H S ] (Hold)
Mid is Tohan for this combo, but honestly anyone will work, some members of the cast can kill without the last 2 bars. Needs corner. Goku assist is optional but makes timing the j.H into 5H much easier. Basically, this is a universal corner ToD route for Vegito, any assist will work here.
11.082
2 M 5 M > 2 9 > j M H > 236 M > j 2 H > 9 > j L L L S > SD > j L L L S > 236 M > [ Vanish ] > 214 M > A1 > DR > 236 [ L M ]
Works from round start to corner
6.916
2 M > 5 S > 2 S > 2 7 (Link) > j L L L 2 H > j L L L S > SD > j L L L S > 236 M > [ Vanish ] > 214 M > A2 > DR > 236 [ L M ]
Recorner combo, only works when you are the one in the corner
6.794