16 result(s)
Character Inputs Damage Assist Assist Ki Sparking Blast/Limit Break
2 M 5 H 5 S > 236 S > spark > dl 66 > j [ H A2 ] > (land) > 5 H 5 S 2 S > 2 9 > j L L L S > SD > j L L L 2 H > 9 > j L L L S > 236 L > 236 [ L M ] > dl A2 > A1 > [ H S ] (Hold)
Mid is Tohan for this combo, but honestly anyone will work, some members of the cast can kill without the last 2 bars. Needs corner. Goku assist is optional but makes timing the j.H into 5H much easier. Basically, this is a universal corner ToD route for Vegito, any assist will work here.
11.082 Gohan (Teen) (A - Super Dragon Flight) Goku (SSJ) (A - Kamehameha) 2 Level 1
2 M 5 M > 2 9 > j M H > 236 M > j 2 H > 9 > j L L L S > SD > j L L L S > 236 M > [ Vanish ] > 214 M > A1 > DR > 236 [ L M ]
Works from round start to corner
6.916 Goku (A - Energy Shockwave) None 0 No Sparking Nor Limit Break
2 M > 5 S > 2 S > 2 7 (Link) > j L L L 2 H > j L L L S > SD > j L L L S > 236 M > [ Vanish ] > 214 M > A2 > DR > 236 [ L M ]
Recorner combo, only works when you are the one in the corner
6.794 None Goku (SSJ) (A - Kamehameha) 0 No Sparking Nor Limit Break
2 M > 5 S > 2 S > 7 (Hold) > j L L L 2 H > j L L L S > SD > j L L L S > 236 M > [ Vanish ] > 214 M > 236 [ L M ]
Solo, works only when you are the one in the corner
6.425 None None 0 No Sparking Nor Limit Break
2 M > M > j M H > 236 M > 2 H > j M H > S > SD > M > H > S > 236 M > 236 L M
Corner/ close to corner combo
6.032 None None 0 No Sparking Nor Limit Break
L L 5 M 5 S 2 S H + S j M j S (Spark) (land) 66 5 S 2 S 2 9 j L L 2 H j M j H 236 L [ M H ] j S 236 L 214 L M
After spark, be sure to give yourself enough time to land or else you will end up doing JS. Works anywhere on screen. CONFIRM THAT 5L PUNISH YOUR OPPONENT YOSHAA
5.854 None None 0 Level 1
2 M > 236 M > 2 M H 5 S > 236 L > (land) 5 L L 5 H > SD > M Delay H > 9 > L L L j S > 236 L
Very slight delay on the superdash can help the timing, will be updated for s3 but in the meantime this route should still be optimal.
5.426 None None 0 No Sparking Nor Limit Break
2 M > 2 L > 5 L L > 9 > j M L L S > SD > j L L 2 H > 9 > j L M L S > 236 M > 236 [ L M ]
Universal BnB, works anywhere on the screen
5.335 None None 0 No Sparking Nor Limit Break
2 M 2 L L L 5 S delay 5 H DELAY 66 M H + S 9 L L L 2 H 9 L L L S 214 L Vanish DR
5.164 None None 0 No Sparking Nor Limit Break
Vegito (SSGSS) 2 M 5 M > 9 > j M L L > j 2 H > SD > j M L L > j 2 H > j 9 > j L L 2 H > j 214 M > j 236 L M 5.127 None None 0 No Sparking Nor Limit Break
2 M > 2 L > 5 L L > 9 > j M L L S > SD > j L L 2 H > 9 > j L M L S > 236 M > [ Vanish ] > 214 M
Corner to corner
4.887 None None 0 No Sparking Nor Limit Break
IAD J H > 5 L L > 2 M 5 M > 9 j M H > 236 M > 5 S > SD > 5 L L L > 2 H > 9 L L L > 5 S > 236 L > Vanish > 214 M
Corner universal after IAD jH. Only difference from regular corner BnB is that you have to use the Spirit Sword -> SD before the 2H double jump due to the higher hitstun decay with the extra attack.
4.409 None None 0 No Sparking Nor Limit Break
Anything low enough for the enemy to hit the ground after vanish > 2 M > 2 L > 5 LL > 5 S > delay 5 H > 6 S > 2 S > SD > delay j M > delay j 2 H > delay j M > delay j 2 H > 214 M > super if you want
Works on all characters, slightly delay the j.M's and j.H's after SD
2.723 None None 0 No Sparking Nor Limit Break
2 M 5 L L L dl > S 236 M > 2 M 2 L L L S dl H 236 M A1 > DR A1 > 7 L 66 L L M H + S (Dash Macro) 9 66 L
Universal Fuzzy setup for Vegito, the setup is specific in the timing after snapping in. 21(20) frame advantage. Dash macro into IAD is the hardest part of the combo. DOES NOT WORK ON GT GOKU. Delay the heavy and 236m after 5s or it will whiff. GL
0 Goku (SSJ) (A - Kamehameha) None 0 No Sparking Nor Limit Break
Vanish (Wallbounce) 2 M 2 L 5 L L 5 S dl 5 H 6 S SD 5 L L 2 H 9 L L 2H 214M
Midscreen vanish conversion with SKD
0 None None 0 No Sparking Nor Limit Break
5 L > A1 > 214 L > j 66 L
Plink 5L + assist Change airdash timing for cross up/same side.
0 Gotenks (A - Galactic Donut) None 0 No Sparking Nor Limit Break