2 M 5 H 5 S > 236 S > spark > dl 66 > j [ H A2 ] > (land) > 5 H 5 S 2 S > 2 9 > j L L L S > SD > j L L L 2 H > 9 > j L L L S > 236 L > 236 [ L M ] > dl A2 > A1 > [ H S ] (Hold)
Mid is Tohan for this combo, but honestly anyone will work, some members of the cast can kill without the last 2 bars. Needs corner.
Goku assist is optional but makes timing the j.H into 5H much easier. Basically, this is a universal corner ToD route for Vegito, any assist will work here.
11.082
Gohan (Teen) (A - Super Dragon Flight)
Goku (SSJ) (A - Kamehameha)
2
Level 1
2 M 5 M > 2 9 > j M H > 236 M > j 2 H > 9 > j L L L S > SD > j L L L S > 236 M > [ Vanish ] > 214 M > A1 > DR > 236 [ L M ]
Works from round start to corner
6.916
Goku (A - Energy Shockwave)
None
0
No Sparking Nor Limit Break
2 M > 5 S > 2 S > 2 7 (Link) > j L L L 2 H > j L L L S > SD > j L L L S > 236 M > [ Vanish ] > 214 M > A2 > DR > 236 [ L M ]
Recorner combo, only works when you are the one in the corner
6.794
None
Goku (SSJ) (A - Kamehameha)
0
No Sparking Nor Limit Break
2 M > 5 S > 2 S > 7 (Hold) > j L L L 2 H > j L L L S > SD > j L L L S > 236 M > [ Vanish ] > 214 M > 236 [ L M ]
Solo, works only when you are the one in the corner
6.425
None
None
0
No Sparking Nor Limit Break
2 M > M > j M H > 236 M > 2 H > j M H > S > SD > M > H > S > 236 M > 236 L M
Corner/ close to corner combo
6.032
None
None
0
No Sparking Nor Limit Break
L L 5 M 5 S 2 S H + S j M j S (Spark) (land) 66 5 S 2 S 2 9 j L L 2 H j M j H 236 L [ M H ] j S 236 L 214 L M
After spark, be sure to give yourself enough time to land or else you will end up doing JS. Works anywhere on screen.
CONFIRM THAT 5L PUNISH YOUR OPPONENT YOSHAA
5.854
None
None
0
Level 1
2 M > 236 M > 2 M H 5 S > 236 L > (land) 5 L L 5 H > SD > M Delay H > 9 > L L L j S > 236 L
Very slight delay on the superdash can help the timing, will be updated for s3 but in the meantime this route should still be optimal.
5.426
None
None
0
No Sparking Nor Limit Break
2 M > 2 L > 5 L L > 9 > j M L L S > SD > j L L 2 H > 9 > j L M L S > 236 M > 236 [ L M ]
Universal BnB, works anywhere on the screen
5.335
None
None
0
No Sparking Nor Limit Break
2 M 2 L L L 5 S delay 5 H DELAY 66 M H + S 9 L L L 2 H 9 L L L S 214 L Vanish DR
5.164
None
None
0
No Sparking Nor Limit Break
Vegito (SSGSS)
2 M 5 M > 9 > j M L L > j 2 H > SD > j M L L > j 2 H > j 9 > j L L 2 H > j 214 M > j 236 L M
5.127
None
None
0
No Sparking Nor Limit Break
2 M > 2 L > 5 L L > 9 > j M L L S > SD > j L L 2 H > 9 > j L M L S > 236 M > [ Vanish ] > 214 M
Corner to corner
4.887
None
None
0
No Sparking Nor Limit Break
IAD J H > 5 L L > 2 M 5 M > 9 j M H > 236 M > 5 S > SD > 5 L L L > 2 H > 9 L L L > 5 S > 236 L > Vanish > 214 M
Corner universal after IAD jH. Only difference from regular corner BnB is that you have to use the Spirit Sword -> SD before the 2H double jump due to the higher hitstun decay with the extra attack.
4.409
None
None
0
No Sparking Nor Limit Break
Anything low enough for the enemy to hit the ground after vanish > 2 M > 2 L > 5 LL > 5 S > delay 5 H > 6 S > 2 S > SD > delay j M > delay j 2 H > delay j M > delay j 2 H > 214 M > super if you want
Works on all characters, slightly delay the j.M's and j.H's after SD
2.723
None
None
0
No Sparking Nor Limit Break
2 M 5 L L L dl > S 236 M > 2 M 2 L L L S dl H 236 M A1 > DR A1 > 7 L 66 L L M H + S (Dash Macro) 9 66 L
Universal Fuzzy setup for Vegito, the setup is specific in the timing after snapping in. 21(20) frame advantage. Dash macro into IAD is the hardest part of the combo. DOES NOT WORK ON GT GOKU. Delay the heavy and 236m after 5s or it will whiff. GL
0
Goku (SSJ) (A - Kamehameha)
None
0
No Sparking Nor Limit Break
Vanish (Wallbounce) 2 M 2 L 5 L L 5 S dl 5 H 6 S SD 5 L L 2 H 9 L L 2H 214M