2L Starter

Details Inputs Damage
2 L 5 L L 2 M dl 5 M > 9 > j M (1) S 236 M > dl j 66 > j M (1) S > (land) 5 L L 2 M 5 M 5 H > SD > j L L 2 H > 9 > j L L S > j 214 L
2L starter, no IAD loop, j214L ender
3.720

2L Starter Corner

No combo found yet — Submit one

2M Starter

Details Inputs Damage
2 M 5 M > 9 > j M (1) S 236 M > dl j 66 > j M (1) S > (land) 5 L L > IAD j L S > (land) 5 L dl L 2 M 5 M 5 H > SD > j L L 2 H > 9 > j L L > 214 L
Max damage from typical 2M starter, viable but not recommended Delay 5LL after the IAD loop will cause the full route to drop
5.040

2M Starter Corner

No combo found yet — Submit one

Top Damage Combos

Inputs Damage
2 M 236 L > spark > 236 [ S ] > 5 H 236 L A2 > 5 L L 2 M 5 H > IAD > j M > (land) 5 L L 2 M 5 S 5 H > 9 > j M (1) 2 H > 9 > j M (1) H A1 > j 214 M A2 > (land) DR > 236 H + S > L > A2 > A1
10.041
2 M 5 M > j M [2hit] > 214 M > empty vanish > j M [1hit] > 66 j L > j M [land] > j L L [2hit] > j 2 H > j L > j M [2hit] > j 2 H > j L L [2hit] > 214 M
bardock rejump in spark for big damage. Note: can't do 5LL in the combo, has to be 2L>2M or 5L>2M in confirms.

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5.853
5 M 2 M 5 S 236 M > dl j 66 > j M (1) S > (land) 5 L L > IAD j L S > (land) 5 L dl L 2 M 5 M 5 H > SD > j L L 2 H > 9 > j L L S > j 214 L
Max damage from 5M 2M 5S 236M starter Works from midscreen to corner if 236M will reach, but remove jS before j214L to account for 236M travel time
5.045