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CharacterInputsDamageTypeSubmited
5 A > 5 A > 5 A > 5 B > 5 B > 5 B > 9 > j. A > j. A > 9 > j. A > j. A > j. 236 B

5.744 Combo30-04-19
5 A > 5 A > 2 B > 2 C > 5 B > 5 B > 9 > j. A > j. B > j. 9 > j. A > j. B > j. C

4.489 Combo30-04-19
6 P > 5 A > 5 [ B ] (full charge) B > 236 B > D + P > 6 P > 214 ~ B > 6 P > 214 ~ B > 6 P > 214 ~ B > D (active switch) > 214 B + C > 5 P
Corner only. Best if used as a punish on DP/burst. The beginning 6P > 5A can be piano'd by just holding forward.

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14.350 Combo20-04-19
CORNER (CH) 5 A > 214 B > 236 B > 5 P > 236 B > C C > 5 P > 5 A > 236 B > Switch > 5 B > 214 B C > DHC
it's kinda a universal route for every character in the corner with Hakumen and Gordeau,and you can put a 5A before the second 236B but it's possible to not get your CC DHC
15.824 Combo20-04-19
5 A A A 5 B B [ B ] > 9 hjc. A A B > 9 j. A A B A + D ~ [ A ]
#universal leads to 5f meaty 5A with backdash, hold forward and 5A for neutral and back tech to perform the dp correctly, don't hold A+D and release, instead tap A+D, then press, hold and release A
6.807 Combo15-04-19