Beerus

Dragon Ball FighterZ list

Corner optimul

Character Inputs Damage Type
2 M 5 M > 9 > j M > j 236 M > (land) 5 M 5 H > SD > j M j L j L > 9 > j L j M j 2 H > j 214 M > 214 L M > 2 S
Just his corner optimul combo but now with level 3, Can set up Oki after level 3 with a 2S orb. the orb will linger and they have to block it on wake up.
6.511 Combo
2 M 5 M > 9 > j M > j 236 M > (land) 5 M 5 H > SD > j M j L j L > 9 > j L j M j 2 H > j 214 M > 236 L M > L M
Optimul corner combo for beeurs with level 1 into level 2. Corner only
5.907 Combo

Corner Combo with assist's

Character Inputs Damage Type
2 M 5 M > 9 > j M > 236 L > A1 > (land) 5 M 5 H > SD > j M > 9 > j M j 2 H > 214 M > Vanish > 44 > 2 M 2 S > 236 L M
Corner only When doing the 214M dive. vanish right away straight after the input. the delayed 2M after, you can just delay it but if your unsure you can dash a bit then do it. Assist can be any beam or any
6.361 Combo

Beerus orb oki

Character Inputs Damage Type
2 M 5 M > 9 > j M j L j L > 9 > j L j M > 236 M > DR > (land) 236 S
Beerus Oki setup. Great for mix ups in the corner as it levels most people blind to mix ups. If they wake up into the orbs and get hit do jump back heavy and SD (7 j.H > SD) to combo
3.610 Okizeme

Beerus corner basic blockstring

Character Inputs Damage Type
5 L L > 5 M M > 214 L > A1 > 66 j H
Beerus corner basic blockstring
0 Blockstring/Mixup

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