Janemba

By Anonymous · Created · 6 views

Dragon Ball FighterZ list

ToD

Character Inputs Damage Type
2 H > spark > 2 M 5 H > 9 > j 2 H S > j 66 > j M > (land) 5 L L > 2 M 5 H > 9 > j 2 H S > j 66 > j M > (land) 5 L L 5 H > 9 > j M 2 H > j 9 > j M 2 H 2 M > A1 A2 > DR > 236 L + M > A1 > 4 A2
Corner
10.387 Combo

ToD

Character Inputs Damage Type
2 H > spark > 5 ( L ) L L > 2 M 5 M 5 H 6 S > 236 M A1 > 66 > 5 L L 2 M 5 M 5 H 5 [ S ] > 9 > j L L 2 H > j 9 > j L L 2 H 2 M A2 > (land) [ 4 ] > DR > 236 L A1 > 236 L + M > A2 > 4 A1
Midscreen to Corner
10.359 Combo

ToD

Character Inputs Damage Type
2 H > spark > 2 M 5 M > 9 j M > 9 j M j H > A1 > (land) 66 5 L L > 9 j M j 5 S > 66 j M > (land) 5 L L 2 M 5 M > 9 j M j L L > 9 j L j M j 2 H > A2 > j 2 M > 66 A1 > 5 L L L > j 2 M > 214 L + M > A1 > 6 A2
10.280 Combo

ToD

Character Inputs Damage Type
5 M 2 M > 236 M > dl spark > 2 M 5 H > 8 j 2 H 5 S > 66 j M > (land) 5 L L 2 M 5 H > 8 j 2 H 5 S > 66 j M > (land) 5 L L 2 M > A1 > A2 > 5 L L L > 7 > DR > 214 L M > A2 > 6 A1
10.064 Combo
2 H > spark > 2 M 5 M > 8 A1 j M j 2 M > 66 5 L L > 9 j M j 5 S > 66 j M > (land) > 5 L L > 9 j M j 5 S > 66 j M > (land) 5 L L 2 M 5 H > 236 L > A2 > 66 DR > A1 > 236 L > 236 L M > A2 > 4 A2
Works fullscreen
10.055 Combo
2 H > spark > 4 > 5 H > 9 2 H > 9 j M j H > A1 > (land) 5 L L > 9 j M j 5 S > 66 M > (land) 5 L L > 9 > j M j 5 S > 66 M > (land) 5 L L 2 M 5 H > A2 > 5 L + A1 > 5 L L > 7 > DR > 214 L M > A2 > 6 A2
10.026 Combo

Assisted Mid Screen

Character Inputs Damage Type
2 M 5 M > 9 > j L L L A1 > 236 S [ 6 ] > j L L L 2 H > SD > j M L > j 9 > j L L 2 H [ S ] 2 M > Vanish > 2 M A2 > (land) 66 > 214 M > 236 L + M > A2 > 4 A1
8.990 Combo

Assisted Corner

Character Inputs Damage Type
2 M 5 M > 9 > j 2 H > 214 H [ 7 ] > H > (land) 9 > j L L L A1 > (land) 5 L L 2 M 5 M > 9 > j M H A2 > j 214 H > H > j H > (land) 5 L L 2 M 5 H > Vanish > j 2 M > (land) 214 L + M
Corner
8.103 Combo
5 M 2 M > 236 M > 66 5 L L 2 M 5 M 5 H > SD > j M > 9 j M j H > A1 > j 214 H > j L L 5 S 2 M
Sets up Ex Orb oki
5.047 Combo

Happy Birthday

Character Inputs Damage Type
2 M 5 M > 9 > j M L L > j 9 > j L L L A1 > (land) 5 L L 2 M 5 M > 9 > j M L L > j 9 > j L L 2 H > SD > j L L 2 H A2 2 M > (land) 44 > 214 L + M
Corner
7.036 Happy Birthday

Happy Birthday

Character Inputs Damage Type
2 M 5 M > 9 > j L L S > j 236 L > spark > (land) 5 L 2 H > SD > j M L L > j 9 > j L L > j 236 L > [ Vanish ] > j L L > j 236 L > j 214 L + M
6.528 Happy Birthday

Assisted Mid to Corner

Character Inputs Damage Type
2 M 5 M > 9 > j M > j 9 > j M H dl A1 > (land) 66 > 5 L L 2 M 5 M > 9 > j M 2 H > SD > j M L > j 9 > j L L 2 H S (4) 2 M > 236 H + S
6.103 Combo
2 M 5 M > 9 > j M > j 9 > j M H A1 > (land) 66 9 > j L L 2 H > SD > j M L > j 9 > j L L 2 H S (4) 2 M > 236 H + S
5.779 Combo
2 M 5 M > 9 j M > 9 j M j H > A1 > (land) 66 5 L L 2 M 5 M > 9 j M > 9j M > 236 H > (land) 5 L L 2 M 5 M > 9 j M j L L > j L L 2 H 2 M
5.719 Combo

Solo Corner

Character Inputs Damage Type
5 M 2 M > 236 M > 66 > 5 L L 2 M 5 M 5 H 5 S > SD > j dl L dl M > (land) 2 9 > j L M L > 9 > L L 2 H [ S ] 2 M
Corner
5.027 Combo

Solo Midscreen

Character Inputs Damage Type
2 M 5 M > 9 > j M 2 H > SD > j M L > j 9 > j L L 2 H S (4) > Vanish > 236 S > [ 6 ] > j L L 2 H S (4) 2 M
4.852 Combo
2 2 S > 66 > 5 L L 2 M 5 M > 9 > j M L 2 H > SD > j M L > j 9 > j L L 2 H S (4) 2 M > 236 H + S
3.649 Combo
5 L L 2 M 5 M [ S ] > 9 > j [ S ] > SD > j M [ S ] > j 236 M > j H
Back to Corner Sideswitch
3.005 Combo
5 L L 2 M 5 M 5 S dl S dl S > 9 > j S dl S dl S > j 236 M > j H
Back to Corner Sideswitch
2.800 Combo
5 [ S ] > Vanish > (land) 66 > 5 L L 2 M 5 M H 6 S > SD > j dl L dl M > 9 > j L M L > j 9 > j L L 2 H [ S ] 2 M
2.637 Combo

Assisted Mid to Corner

Character Inputs Damage Type
2 M 5 M > 9 > j M L > j 9 > j L L L A1 > j 236 S [ 6 ] > j L L 2 H > SD > j M L 2 H [ S ] 2 M
Sideswitch
4.772 Combo

Assisted Mid to Corner

Character Inputs Damage Type
236 L A1 > 66 9 > j M > (land) 5 S 5 H > dl SD > j 66 > j M > (land) 66 9 > j L L > j 9 > j L L 2 H [ S ] 2 M > 236 L + M
4.307 Combo

Solo Midscreen

Character Inputs Damage Type
5 ( L ) ( L ) L > 66 > 5 L L 2 M 5 M 5 H 6 S > SD > j L M > (land) 9 > j L L > j 9 > j L M L 2 H [ S ] 2 M
3.420 Combo

Superdash Starter

Character Inputs Damage Type
SD > j dl L dl M > (land) 9 > j L L 2 H > SD > j M L > j 9 > j L L 2 H [ S ] 2 M
2.937 Combo
SD > j M L > j 9 > j L L 2 H > j 236 S [ 9 ] > j L L 2 H S (4) 2 M
2.800 Combo

Assisted Blockstring/Mixup

Character Inputs Damage Type
L L M > A1 > 2 M > 236 S > 7 > 44 L > 236 H
Should only be used if they opponent is already conditioned to respect teleport.
0 Blockstring/Mixup
j M A1 2 H > 236 S ... -> ... j L ... -> ... [ 1 ] > 2 M ... -> ... [ 3 ] > 2 M ...
Corner
0 Blockstring/Mixup
5 L L 5 M A1 2 M > 236 S ... -> [ 9 ] > j 66 > j L > ... -> [ 8 ] > j 66 > j L > j 236 H ...
0 Blockstring/Mixup