Goku (SSGSS)

By Anonymous · Created · 12 views

Dragon Ball FighterZ list

LB TODs

Character Inputs Damage Type
236 M > spark > 2 M 5 H > SD > j M dl S dl > j 236 L > (land) > 5 L > 9 > j M L dl S 236 L > (land) > 5 L > 9 > j M L dl S > j 236 L > (land) > 5 L > 9 > j L L 2 H > j L L S > j 236 L > spark > dl j [ DR ] > A1 > (land) > 214 L > 214 L + M
Can work without the Snap > 214L link too
10.512 Combo

Level 3 Okizeme

Character Inputs Damage Type
214 L + M ( Level 3) 2 9 2 (land) 2 L 2 9 2 66 j L 2 9 2 j L 9 j M 9 j M 4 S 66 9 6 j S
j.M4S is an option select, it'll automatically reflect reversals if the j.M goes through. 2 9 2 66 j. L is not a safejump
0 Okizeme

Corner Mixup

Character Inputs Damage Type
5 L L 5 M + A1 5 H dl 214 L -> 5 L L 5 M 2 M A2 5H dl 214 L
Corner only. For multi hit assist call during the 5M. For quick single hit assist call during the 5H. Delay 214L to make sure the enemy is no longe rin blockstun. Time assist call properly can range from being -13 to +1 on block.
0 Blockstring/Mixup