2 M 5 M > 9 > j M L L > j 2 H > SD > j M L L > j 2 H > j 9 > j L L L > 236 L M
4.935
None
None
0
No Sparking Nor Limit Break
Kid Buu
1 M 5 M > 9 > j M (1) L L 2 H > SD > j L M (1) L 2 H > 9 > j L L S > j 236 H > j 236 L M
4.932
None
None
1
No Sparking Nor Limit Break
5 M 2 M > SD > j 66 > j M 2 H > (land) 6 M 5 L 6 H 5 S 5 H > SD > j M L L > j 9 > j L L 2 H S > j 214 M ~ M
Corner
4.932
None
None
-1.5
No Sparking Nor Limit Break
j H > 5 L > 5 L > 2 M 5 M > 5 H > 214 S > 2 M > [ 4 ] > dl 2 M 5 M > 1 S > SD > j M L > j 9 > j L L > j 236 S > j 236 L M
Corner
4.929
None
None
0
No Sparking Nor Limit Break
2 M 5 M > 9 > j M (1) S 236 M > dl j 66 > j M (1) S > (land) 5 L L 2 M dl 5 M 5 S 5 H > SD > j L L 2 H > 9 > j L L S > j 214 L
Max damage from typical 2M starter, with no IAD loop
4.927
None
None
0
No Sparking Nor Limit Break
2 M 5 M > j M S > j 2 1 4 M > 2 M 5 H 5 S > SD > j M L 2 H > 9 > j L L S > j 2 3 6 M
Easy & universal corner BnB
4.922
None
None
0
No Sparking Nor Limit Break
2 M 5 M > 9 > j M L L > j 2 H > SD > j M L > j 9 > j L L > j [ S ] > j 214 M > 236 L M
Please consider uploading your video to another platform, streamable videos that are inactive for 3 months are deleted.
4.921
None
None
0
No Sparking Nor Limit Break
Beerus
2 M 5 M > 9 > j M L L > j 2 H > SD > j M L > j 9 > j L L > j [ S ] > j 214 M > 236 L M
4.921
None
None
0
No Sparking Nor Limit Break
j H > 5 L L 5 M 5 S 5 H 5 L 5 H 5 S S > j 236 M > j L L (1) 2 H > j 9 > j M S > j 236 S > j 236 L + M
Corner
4.920
None
None
0
No Sparking Nor Limit Break
2 M 5 M > > j M > j 9 > j M S > 214 H > 66 > 5 ( L ) L L > SD > j M 2 H > j 9 > j L L S > j 236 S ~ M
4.917
None
None
0
No Sparking Nor Limit Break
2 M 5 M 2 H dl 214 M > 66 > 2 M 5 M > 9 > j L L 2 H > 9 > j L L L A1 214 M L+M
can be done anywhere on anyone, needs pop up assist though, as well as Videl
4.916
Cooler (A - Death Breaker)
None
0
No Sparking Nor Limit Break
j H > 5 L 5 L 5 M 2 M 5 S > 214 M > [ 4 ] > 5 L L L > 2 9 > j L L L 2 H > j 9 > j L L L S > j 214 | 236 S ~ M > 236 L M
Corner
4.909
None
None
0
No Sparking Nor Limit Break
1 M 5 M > 9 > j M (1) > j 236 H > ( Vanish ) > dl 9 > j L L (1) > j 236 H > ( Vanish ) > dl 9 > j L L (1) > j 236 H > j L L (1) 2 H > j 9 > j L L L
4.907
None
None
3.25
No Sparking Nor Limit Break
Bardock
2 M 5 M > 9 > j M L > j 2 H > SD > j M L > j 2 H > j 9 > j L L L > (land) 236 L M
4.904
None
None
0
No Sparking Nor Limit Break
1 M 5 M > 9 > j M L L > 9 > j L L A1 L > 9 > j M L L > 9 > j L > L > dl j S > A2 > 2 9 > j L L 2 H > S H > j M L L > 9 > j L L L
Should use only 1 hit of the last M, else the H will whiff
4.902
Android 21 (A - Total Detonation Ball)
Frieza (A - Death Slash)
0
No Sparking Nor Limit Break
j H > 5 L L 5 M 2 M 5 S > 214 M > [ 4 ] > 5 S 5 H > dl SD > j dl M dl H > (land) 2 9 > j L L L 2 H > j 9 > j L L > j 236 S ~ H > 236 L + M
Corner
4.899
None
None
0
No Sparking Nor Limit Break
5 M > 9 > j M H > 2 L 5 L L > 2 M 5 M > 9 > j L M (1) L 2 H > S H > j L M (1) L 2 H > 9 > j L L L
-Big bodies only, corner only
-Works on 16, Cooler and Broly
4.897
None
None
0
No Sparking Nor Limit Break
2 M 5 M > 9 > j M 2 H > j S > SD > j M L > 9 > j L L S 214 L (whiff) > j L L S 214 L (whiff) > j L L S > dl j 236 M
Recommended 2M starter corner route
Universal, remove last loop for non 2M starter, can add jLL before j2H on scaled starters to compensate for meter gain
Max meter gain from 2M starter
4.895
None
None
0
No Sparking Nor Limit Break
j H > (land) 5 L L 5 M 2 M 6 H 5 S 3 H > 9 > j 2 H > (land) 66 > 6 H 5 S 3 H > 9 > j L L S > j 66 > j L L S > j M ~ M
4.893
None
None
-3.25
Starts With Sparking
1 M 5 M > 9 > j M L L > 9 > j L L S > 236 A1 L > 5 M > 9 > j L M L > j 2 H > SD > j L M L > 9 > j L L L