78 result(s)
Character Inputs Damage Assist Assist Ki Sparking Blast/Limit Break
2 M > 5 H > 214 L > A1 > 2 M > 5 M (4) > 5 S S S S S S > 5 H > H + S > j L L (2) > j 2H > j L L (2) > j S S S S > j 236 S
Corner only. For braindead hit confirms. Works with any bounce assist like Beerus ( B ) or 21 ( B ), can be modified depending on the assist for more or less damage. 236L can be remplaced by 214L.
5.231 Vegeta (SSGSS) (B - Infinity Breaker) None 0 No Sparking Nor Limit Break
5 M 2 M 5 H > SD > j M 2 H > j 9 > j L L [ S ] > j 236 [ S ] > j 236 L + M
Close to corner
5.202 None None 0 No Sparking Nor Limit Break
2 M 5 M 5 H > SD > j M 2 H > j 9 > j L L [ S ] > j 236 [ S ] > j 236 L + M
Corner
5.200 None None 0 No Sparking Nor Limit Break
2 M 5 H > dl SD > j 6 6 > j L M [ 1 ] > (land) 6 6 9 > j L M [ 2 ] > dl j 9 > j L M [ 2 ] j S S S S Vanish > SD > j L M [ 2 ] 236 S > j 236 H S
Out of Corner Rejump into side switch. Can end combo with j236S after jSSSS instead to save bar and keep corner positioning.
5.148 None None 1 No Sparking Nor Limit Break
5 M 2 M 5 H > SD > j M 2 H > j 9 > j L L > j 236 [ S ] > j 236 L + M
4.861 None None 0.25 No Sparking Nor Limit Break
J H > 2 M > 214 M > 66 2 M > 5 H > 236 L > A1 > 2 M > 5 M (4) > 5 H > H + S > J L L (2) 2 H > J L L (2) S S S S > J 236 S
J.H starter, max damage with assist causing ground bounces. Corner only. WORKS FOR J.M ( second hit ) STARTER ! 4401 DAMAGE.
4.751 Vegeta (SSGSS) (B - Infinity Breaker) None 0 No Sparking Nor Limit Break
5 H > SD > j M 2 H > j 9 > j L L L A1 > (land) 9 > j M 2 H > j 9 > j L L [ S ] > j 236 S
Midscreen to Corner
4.745 Janemba (B - Demonic Blade) None -1.5 No Sparking Nor Limit Break
j M > (land) 2 M 5 M 5 H > SD > j M 2 H > j 9 > j L L L A1 > (land) 5 M > 9 > j M 2 H > j L L > j 236 L + M
Midscreen
4.538 Janemba (B - Demonic Blade) None -0.5 No Sparking Nor Limit Break
2 M 5 M > 9 > j M H A1 > (land) 66 9 > j M L L > j 9 > j L L 2 H > SD > j L L > j 236 S
Sideswitch
4.414 Gotenks (B - Miracle Super Punch) None -1.25 No Sparking Nor Limit Break
2 M 5 M > 9 > j M H A1 > (land) 66 9 > j M L > j 9 > j L L 2 H > SD > j L L > j 236 S
Sideswitch
4.399 Goku (GT) (A - Kamehameha) None -1.25 No Sparking Nor Limit Break
2 L > 2 M > 214 M > 66 2 M > 5 H > 236 L > A1 > 2 M > 5 M (4) > 5 H > H + S > j L L(2) > j 2H > j L L (2) > j S S S S > j 236 S
Corner only. Max damage version. Works with any bounce assist like Beerus ( B ) or 21 ( B ), can be modified depending on the assist for more or less damage. Also works if you do 5L, 2M. 236L can be remplaced by 214L.
4.301 Vegeta (SSGSS) (B - Infinity Breaker) None 0 No Sparking Nor Limit Break
236 H > 66 Jump > j L L (2) > j L L(2) L > A1 > 2 M > 5 M (4) > j L L (2) 2H > H + S > J L L (2) 2H > J L L (2) L
No SD version
4.143 Vegeta (SSGSS) (B - Infinity Breaker) None 0.5 No Sparking Nor Limit Break
5 M 2 M 5 H > dl SD > j 66 > j L M (1) > (land) 66 9 > j L L 2 H > 9 > j L L 236 S
Midscreen rejump jLM version
4.136 None None 0 No Sparking Nor Limit Break
6 H > 214 M > 2 M > 5 H > 236 L > A1 > 2 M > 5 M (4) > 5 S S S S S S > 5 H > H + S > J L L (2) 2H > J L L S S S S > J 236 S
Corner only. Max damage version. Works with any bounce assist like Beerus ( B ) or 21 ( B ), can be modified depending on the assist for more or less damage. 236L can be remplaced by 214L
4.054 Vegeta (SSGSS) (B - Infinity Breaker) None 0 No Sparking Nor Limit Break
236 H > H + S > J M (2) L > j L L (2) L > A1 > 5 M (4) > j L L(2) 2H > H + S > J L L (2) L
Works everywhere. The bounce allows to connect 5M, but I guess other assists like pop ups could allow to connect at least jL. Closer from your opponent after 236H, you get to link 2M with bounce assists. Works after 5H, but you need to do J 236S at the end. Don't go for j.236S as an ender most of the time, it's more safe this way for HSD. Causes SKD.
4.038 Vegeta (SSGSS) (B - Infinity Breaker) None 0.5 No Sparking Nor Limit Break
J M (2, one whiff) > 2 L > 2 L > 2 M > 214 M > 66 2 M > 5 H > 236 L > A1 > 2 M > 5 S S S S S S > 5 H > H + S > J L L (2) 2H > j L L (2) S S S S > J 236 S
More confirmable version of the combo for j.M ( second hit ) starter with less damage. Corner only. Works with any ground bounce assist.
4.027 Vegeta (SSGSS) (B - Infinity Breaker) None 0 No Sparking Nor Limit Break
2 L > 2 L > 2 M > 214 M > 66 2 M > 5 H > 236 L > A1 > 2M > 5 M (3) > 5 H > H + S > j L L(2) > j 2H > j L L(2) > j S S S S > j 236S
Corner only. Easier to confirm version. Works with any bounce assist like Beerus ( B ) or 21 ( B ), can be modified depending on the assist for more or less damage. Also works if you do 5L, 2M. 236L can be remplaced by 214L
4.004 Vegeta (SSGSS) (B - Infinity Breaker) None 0 No Sparking Nor Limit Break
5 H > SD > j M 2 H > j 9 > j L L L A1 > j DR ~ A1
Midscreen Snap
3.975 Janemba (B - Demonic Blade) None -0.75 No Sparking Nor Limit Break
214 H > 5 ( L ) L L > SD > j M 2 H > 9 > j L L [ S ] > j 236 S
Corner
3.974 None None 0.5 No Sparking Nor Limit Break
j M > (land) 5 M 2 M 5 H > SD > j M 2 H > j 9 > j L L L A1 > (land) 5 M > 9 > j M 2 H > 9 > j L L L
Midscreen
3.791 Janemba (B - Demonic Blade) None -1.5 No Sparking Nor Limit Break