5 result(s)
Character Inputs Damage Assist Assist Ki Sparking Blast/Limit Break
j 2 1 4 L > spark > 2 M > IAD > j L M > (land) > j L L H > Vanish (hold) > j M S > 6 6 > j M L > (land) > j L L 2 H > SD > j L M L 2 H > 9 > j L L S (x5) > j 2 3 6 S > j 2 1 4 L M
7.369 None None 1 Level 1
Vegeta (SSJ) 2 M 5 M > 9 > j M L L > j 2 H > SD > j M L L > j 2 H > j 9 > j L L L > (land) 236 L M 4.999 None None 0 No Sparking Nor Limit Break
j H > 5 L 5 L 5 M 2 M 5 H > SD > 6 6 > j M > (land) > j L L 2 L > 9 > j L L S (x5) > j 2 3 6 M > Vanish > SD > j L L >2 1 4 M
Delay the superdash until they wallsplat from the 5H.
4.197 None None 0 No Sparking Nor Limit Break
j H > 5 L 5 L 5 M > 8 j S > j 2 L > 2 M 5 M > 2 8 > j M L L S > 236 M > SD > j M L > j 2 H > 8 j L L S S S S S > > 214 M
Corner only. 2.1 bars gained. Safejump after.
4.002 None None 0 No Sparking Nor Limit Break
L M > 8 j M > 66 j L L M > 2 8 2
Semi-universal snap mix. +21 into high blockstun assist ->superjump fastfall -> airdash j.ll vs 2l.
0 Nappa (A - Blazing Storm) None 0 No Sparking Nor Limit Break