49 result(s)
Character Inputs Damage Assist Assist Ki Sparking Blast/Limit Break
214 M > 66 > 2 M 5 M > 9 > j M L L > 9 > j L L S 214 L (whiff) > j L L S > SD > j L L S > dl j 236 M
Universal
5.175 None None 0 No Sparking Nor Limit Break
5 M 2 M 6 H 5 H > dl > SD > j 66 > j M (land) > 66 > 9 > j L M > 9 > j L L S 214 L (whiff) > j L L S > SD > j M S > dl j 236 M
Universal, works from about 2/5ths screen away from corner Reduce air normals for scaled starters, you can still loop, just less
5.135 None None 0 No Sparking Nor Limit Break
Cell 2 M 5 M > 9 > j M L L > j 2 H > SD > j M L > j 9 > j L L L S > j 236 M > 236 L M 5.022 None None 0 No Sparking Nor Limit Break
5 M 2 M 6 H 5 H > dl > SD > j 66 > j M (land) > 66 > 9 > j L L > 9 > j M L L 214 M > dl > Vanish > 66 > 2 M dl 6 H 236 M
Universal, if heavily scaled, cut 6H at the end Requires a sliver of meter to start from 5M
4.964 None None 0.05 No Sparking Nor Limit Break
5 M 2 M 6 H 5 H > dl > SD > j 66 > j M (land) > 66 > 9 > j L L > 9 > j M S > SD > j M 214 M > dl > Vanish > 66 > 2 M 236 M
Fullscreen Goku size and up rejump combo
4.950 None None 0 No Sparking Nor Limit Break
2 M 5 M > 9 > j M 2 H > 9 > j M S > dl > SD > j L L S 214 L (whiff) > j L L S 214 L (whiff) > j L L S > dl j 236 M
Not recommended due to j2H 9 jM link and multiple delays, only resulting in minimal damage improvement Universal, delay before SD mandatory for height Max damage from 2M starter (not meter gain)
4.945 None None 0 No Sparking Nor Limit Break
214 M > 66 > 5 M > 9 > j M L L > 9 > j L L S 214 L (whiff) > j L L S > SD > j L L S > dl j 236 M
Universal, use this when 214M connects further from the corner
4.940 None None 0 No Sparking Nor Limit Break
2 M 5 M > 9 > j M 2 H > j S > SD > j M L > 9 > j L L S 214 L (whiff) > j L L S 214 L (whiff) > j L L S > dl j 236 M
Recommended 2M starter corner route Universal, remove last loop for non 2M starter, can add jLL before j2H on scaled starters to compensate for meter gain Max meter gain from 2M starter
4.895 None None 0 No Sparking Nor Limit Break
2 M 5 M > 9 > j M L L 2 H > SD > j L L > 9 > j M L L H S > j 2 M > Vanish > (land) 66 > 2 M dl 6 H 236 M
Universal, if heavily scaled, cut 6H at the end
4.844 None None 0 No Sparking Nor Limit Break
5 M 2 M 6 H 5 H > dl > SD > j 66 > j M (land) > 66 > 9 > j L dl L S > SD > j L L > 9 > j L dl L S > j 236 M
Big bodies only, may not work on slimmer characters (Example: Android 21) Delays after SD do not have to be exact, just need enough height for jS j236M
4.820 None None 0 No Sparking Nor Limit Break
5 M 2 M 6 H 5 H > dl > SD > j 66 > j M (land) > 66 > 9 > j L L > 9 > j M S > dl > SD > j L dl L S > j 236 M
Goku size and up, may not work on slimmer characters (Example: Frieza) Last jS SD extension not recommended due to multiple difficult delays
4.785 None None 0 No Sparking Nor Limit Break
DR > j M L L > 9 > j L L L S > j 2 M > Vanish > (land) 2 M dl 6 H 5 H 5 S (5) 214 L > 236 L + M
Universal, works from midscreen to corner
4.679 None None 0.5 No Sparking Nor Limit Break
2 M 5 M > 9 > j M 2 H > 9 > j L L S 214 L (whiff) > j L L S > SD > j L L 2 H > j 236 M
Universal, works with any scaling except change j2H for jS at the end
4.652 None None 0 No Sparking Nor Limit Break
2 M 5 M > 9 > j M L > 9 > j L L S 214 L (whiff) > j L L S > SD > j L L S 214 L (whiff) > j L L S > dl j 236 M
Universal, does not use horizontal smash, if scaled cut the final loop
4.645 None None 0 No Sparking Nor Limit Break
236 S > [ Vanish ] j 66 > j M > (land) 5L > 9 > j M L L 2 H > SD > j L L > 9 > j M L L H S > j 236 M
Universal, other routes/conversions exist
4.585 None None 0.8 Starts With Sparking
2 M 5 M > 9 > j M L L 2 H > SD > j L L > 9 > j M L L H S > j 236 M
Universal, any starter, end with j2H j236M if you reach the corner
4.332 None None 0 No Sparking Nor Limit Break
IAD j M L > 5 L L > 2 M 5 M > j M L L > j 2 H > j L L S > 214 L [whiff] > j L L S > SD > j M S > 236 M
combo prático dano alto a partir de iad j.ML

Please consider uploading your video to another platform, streamable videos that are inactive for 3 months are deleted.
3.775 None None 0 No Sparking Nor Limit Break
SD > j M L > 9 > j L L 2 H > j 2 M > dl > Vanish > (land) 2 M 5 M > 9 > j M L > 9 j L L S > SD > j L L S > dl j 236 M
Universal, works from about half screen
3.420 None None 0.5 No Sparking Nor Limit Break
SD > j M 2 H > (land) 9 > j L L > 9 > j L L S 214 L (whiff) > j L L S > SD > j L L 2 H > j 236 M
Universal, can get more damage from unrealistic SD j2H starter
3.335 None None 0 No Sparking Nor Limit Break
SD > j M L > 9 > j L L 2 H > j 2 M > dl > Vanish > (land) 5 L (whiff) L L > SD > j M L L > 9 > j L L L S > j 236 M
Universal, works anywhere there is enough space for 5L (whiff) LL to connect
3.320 None None 0.5 No Sparking Nor Limit Break