236 M > 214 L > 5 H dl 5 S dl 236 S > 2 9 > j M H 2 H (land) 214 [ M ] dl > 2 9 > j M L L > 9 > j L L j S 2 H (land) dl 214 S DR 236 S 236 H S
Post 236M Corner 5H oki combo. Covers all tech except reversals and uptech backdash / jump
7.198
None
None
0
No Sparking Nor Limit Break
236 M > 214 L > 66 2 H > SD > j L M H (land) > 9 > j M H (land) 5 H 2 H > 214 [ M ] > 2 9 > j M L L > 9 > j L L S 2 H (land) > 214 S > DR > 236 S
Covers every tech except wakeup vanish and reversals
6.026
None
None
0
No Sparking Nor Limit Break
9 66 > j H (land) 5 L L 5 M 2 M 5 S > 214 S > 9 > j M > 9 > j M S 2 H (land) > SD > j L L S 2 H (land) > 236 M
Corner bnb from any starters
4.142
None
None
0
No Sparking Nor Limit Break
9 66 > j H (land) 5 L L 5 M 2 M 5 H > dl SD > 66 > j M > 66 9 > j L L S 2 H (land) > SD > j M > 9 > j M S 2 H (land) > 236 M
Midscreen to corner into SKD
4.114
None
None
0
No Sparking Nor Limit Break
5 L L 5 M 2 M 5 S H > dl SD > 66 > j M (land) > 66 9 > j L M L dl > 9 > j L L S > j 236 S > Vanish > dl j 2 H (land) > 236 M
Fullscreen solo combo into SKD
3.965
None
None
0
No Sparking Nor Limit Break
Nappa
2 M 5 M > 2 H > SD > j M L L > j 9 > j L L L
3.630
None
None
0
No Sparking Nor Limit Break
214 [ L ] > L M > j M L L
Double overhead is difficult to get. Loop by comboing after explosion into j2h -> plant -> assist -> snap.
0
Gotenks (A - Galactic Donut)
None
0
No Sparking Nor Limit Break
j 2 H (land) > 214 M ~ A1 > 5 L 5 M 5 S > SD > j H > 66 j L
Spit restand 50/50 safejump. jL high vs 5L low mixup. jL beats everything except reflect, 5L loses to reversals and reflect. jL is autotimed and works on small. 5L needs a tiny delay to make sure it resets