2L Starter

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2L Starter Corner

Details Inputs Damage
2 L > 5 M > 2 M > 5 S > 236M > 2 M > 5 S > 5 H > 2 S > SD > j L M(1) > j 7 M > 2 S > j L L(2) 2 S > j 2 H
Meterless corner BNB if you aren't comfortable with rejump links
5.383

2M Starter

Details Inputs Damage
2 M 5 M > 9 > j M > 7 > j M 2 S L 5 S > j 236 M > (land) 2 M 5 M > 9 > j L M (2) > 7 > j M 2 S L L > SD > j L L 2 S 2 H
2M starter BnB combo, works on every character
4.971

2M Starter Corner

Details Inputs Damage
2M 5M 236M 2M 5S SD jM dl jH 5LL dl 2M 5S 2S SD jM(2) jL (2) jc jLL j2S j2H
Corner only, works on every character, 0 bar start
5.201

Top Damage Combos

Inputs Damage
2 L > 5 M > 2 M > 236 S > spark > 5 H > 5 S > 236 S > A1 > 5 S > 2 S > j L L(2) > 2 S > SD > j L L(2) > 5S > j9 LLL > A2 > j2 H (or DR) > 236 H+ S > A1 > 4 A2 (Level 1 > Level 1 > Level 3 to end after j2h/DR)
Basic Corner ToD - Pretty much any assists can work if used properly.
10.315
2 S/2 H > spark > 5 H > 5 S > 236 S > A1 > 5 S > 2 S > j L L(2) > j 2 S > SD > j L L(2) > 5 S > j9 L L L > A2 > j 2 H (or DR) > 236 H+S > A1 > 4 A 2 (end with Level 1 > Level 1 > Level 3 after j 2h/DR)
Corner ToD starting with 2S. Can also do it with 2H if Jiren is in the corner.
10.178
2 L 5 M > [ Vanish ] > j H > 2 L 2 M 5 M > j L L 2 S > 66 > j ( L ) > (land) 5 L > j L L (2) 2 S > 66 > j L L (2) 2 S > SD > j L M S > 236 H > 2 S > 236 H > Vanish > 66 > 214 L + M
Midscreen to Corner Solo ToD, requires limit break and sparking active.
10.086